JayKat's Conditional Map BGM for RPG maker MV
A downloadable project
JayKat's Conditional Map BGM is a plugin for RPG maker MV that allows you to use note tags with switches & variables to stop the default map music from playing, and even use a different song for that map altogether.
====TERMS OF SERVICE====
This plugin is free for both commercial and non-commercial use. If you use this plugin please credit me as JayTheTacoKat. Modification and redistribution is allowed so long as it's not being sold for money.
====Parameters====
This plugin comes with 3 paremeters, all of which are related to the AltBgm tag. They are used when the corresponding note tags are not present, but AltBgm is.
Default Volume (80 by default) - the volume of the AltBgm
Default Pitch (100 by default) - the pitch of the AltBgm
Default Panning (0 by default) - the pan of the AltBgm
====MAP TAGS====
<ConBgm: z>
z - game switch id
if the switch is on it will prevent the mapBGM music from playing
<AltBgm: y>
y - game variable id
if the ConBgm switch is on, and AltBgm is present, it will play the song in the game variable, at the entered pitch and volume.
to set a game variable to a song name, use the control variable event, select script, and set it to a the filename of a .ogg file in the audio/bgm folder without the extension (.ogg) in quotes. For example, if you have the file Epic_battle.ogg, you would set the variable to 'Epic_battle'.
<AltVol: y>
<AltPit: y>
<AltPan: y>
y - game variable id
AltVol, AltPit, and AltPan values should be integers (whole numbers).
Volume ranges from 0-100, pitch ranges from 50-150, and pan ranges from -100-100. these tags only function if <AltBgm: y> is present.
====PATCH NOTES====
- V1.0.0 - functional
- Plugin was made fully functional
| Published | 12 days ago |
| Status | Released |
| Category | Other |
| Author | JayTheTacoKat |
| Tags | No AI, plugin, RPG Maker MV |
Download
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